Technical Director - VR
Company: Skydance Media
Location: Santa Monica
Posted on: November 17, 2024
Job Description:
At Skydance Interactive, we believe in pushing the boundaries of
what is possible in interactive entertainment. Innovation in game
design, technology and storytelling is the passion that drives our
agile studio of dedicated and talented game creators. Collaboration
across all disciplines is vital to our success and is at the core
of the inclusive culture we strive to foster every day.We empower
our employees to take ownership of the features they develop and
create their own solutions when challenges arise. As our studio
grows, we want to bring even more risk-takers, innovators and
diverse voices along for the ride as we continue to create the
games that will defy convention and define the future of the
medium.Following the success of our first VR title Archangel, we
elevated our ambition and tackled The Walking Dead universe in VR.
The result was the 2020 genre-defining hit The Walking Dead: Saints
& Sinners. We are currently working on several highly anticipated
VR games for emerging platforms that we can't wait for you to
play.We are seeking a seasoned game Technical Director to lead a
team of cross-disciplinary engineering team on a game project. The
ideal candidate will oversee multiple technical disciplines,
ensuring the successful implementation of the technical direction
and style of the game product.Responsibilities
- Technical Direction
- Coordinate with Creative Director, Art Director, Senior
Producer and other project leadership to identify team needs, set
team goals and feature specifications.
- Implement and oversee the technical direction of game projects,
guiding the creative process to achieve high-quality output.
- Develop high-level strategies and translate them into
actionable plans and team capacity.
- Oversee real-time game, tools/infrastructure and team
workflow.
- Determine team policy and practice with all technical matters -
specs for art and design, code standards, code reviews, etc. within
the framework of overall company best practices.
- Leadership & Management
- Lead and mentor engineers through the complete development
cycle, collaborating with Game Director, Lead Producer and other
project leadership and external vendors.
- Manage leads and managers to ensure high-quality
deliverables.
- Help build the engineering team, including interviewing, hiring
and developing engineering talent.
- Hands-on coding as appropriateRequirements
- You have 10+ years of professional and relevant experience in a
game development environment with 2+ years' experience leading an
engineering team within a game project.
- Shipped multiple PC or console games as a Lead or above.
- You have extensive experience leading several engineering teams
through a complete development cycle in partnership with
co-development or outside vendors or specializes in set-up or
release phase of development.
- Proven track record of managing multiple technical disciplines
and guiding teams through various game development cycles.
- Broad understanding of all major facets of large-scale game
engine architecture.
- Excellent skills in C++ programming and object-oriented
architecture.
- Sound technical judgement in estimating task complexity.
- Strong personal communication skills.
- Leadership experience directing other engineers.The salary
range for this position in Los Angeles is $217,000 - $246,000. The
salary offered may vary based on the candidate's location,
qualifications, experience and relevant expertise, among other
factors. The range indicated is for base salary only and does not
reflect the total compensation package, including bonus, benefits,
etc.We realize that skills and expertise can come from many
different experiences and paths, and we encourage you to apply even
if you don't meet all of the requirements as written in the job
description.
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Keywords: Skydance Media, Glendale , Technical Director - VR, Executive , Santa Monica, California
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